1.0.0.2


I spent some time on the game. Updated the ketchup bottle to look more like a ship.  Confined the player to the screen. You can get half off the left side but that is it. It is intended to be that way so that its easier to get the enemies to fall on the edge. Otherwise you are sort of playing chicken with them and shooting at the last minute. Reworked the collision code that tells how close together the rows are. You will have to complete more rows this way which will make the game harder. This is how I planned it to work originally. You have to complete a row before  going to the next one. This was a decision that was made during the gamejam for expedience. The problem is you can just keep killing things and racking up points if you never fill out the layer and then wonder why the game never ends. I plan on reworking it so that new toppings stack ontop of the old and if you get too many they fall off. Then the final scoring will be done based on the layering of the sandwich elements and how well it relates to established sandwich norms. But first I will need to figure out how to put the ingredients in an array and analyze the array.

Also this guy will feature:


Files

Star sandwich1.002.exe 2 MB
Apr 13, 2019

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